Re-amping. A method of recording that involves routing a recorded signal out of the editing environment and running it through external effects units, then into a guitar amplifier and a guitar speaker cabinet or reverb chamber. When it was first introduced, the technique was mostly used for electric guitars: A previously recorded audio program can be played back and re-recorded at a later date for the purpose of adding effects, ambiance such as echo or reverb, as well as tone shaping imbued by certain amps and cabinets. This facilitates a separation between guitar playing and guitar amp processing. Since the early 2000s, the technique has been applied to a wide range of other applications. It can also be used on other instruments, such as recorded drums, synthesisers, and virtual instruments.

Spectre Sound Studios’ Glenn Fricker demonstrates how he re-amps guitars in the following video. The technique is used regularly by many professionals in their studios.

Details About Our Service

  • We offer a wide selection of amps, microphones, amp-modellers, and plugins for you to choose from; you can specify the gear to be used for sound recording or we can decide that for you;
  • We will provide you with raw stems, mixed stems, or mixed down stereo WAV or AIFF files of the finished guitar recording;
  • Create one clean track (DI-output) for each guitar take to be re-amped. Make sure that your tracks don’t have overlapping guitar takes;
  • Audio files should be preferably in WAV or AIFF format;
  • If you wish to share a processed guitar signal as a reference (recorded/amplified or plugin-simulated), please don’t hesitate;
  • We also accept session folders (e.g. ProTools, Logic, Ableton); it helps us better understand the intended stylistic approach of your production;
  • We charge $60 per guitar sound/setting;
  • If you provide us with reference songs, we’ll try our best to match the given character.

Last, here’s a helpful video which sheds additional light on the re-amping process. In this, Matt McQueen shows you how to make all of the connections and everything technical you need to know, as well as different techniques you can use while re-amping and how to set yourself up for creativity down the line.

What are you waiting for?
Tell us about your project here.


Chris Martinis, Mastering Engineer on SoundBetter
Chris Martinis, Mastering Engineer on SoundBetter